v1.4.4
This commit is contained in:
commit
9c94d113d3
10260 changed files with 1237388 additions and 0 deletions
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{
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"projectileName" : "groundfire",
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"image" : "invisibleprojectile.png",
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"physics" : "groundspread",
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"onlyHitTerrain" : true,
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"hydrophobic" : true,
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"frameNumber" : 1,
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"flippable" : true,
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"speed" : 10,
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"timeToLive" : 0.8,
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"bounces" : -1,
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"periodicActions" : [
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{
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"time" : 0.1,
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"repeat" : true,
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"action" : "projectile",
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"type" : "groundfireburst",
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"angle" : 0,
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"inheritDamageFactor" : 1.0
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}
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],
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// "lightColor" : [255, 180, 0],
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"damageType" : "NoDamage",
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"damageKind" : "default"
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}
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{
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"frameGrid" : {
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"size" : [8, 8],
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"dimensions" : [1, 1],
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"names" : [
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[ "0" ]
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]
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}
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}
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{
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"frameGrid" : {
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"size" : [16, 9],
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"dimensions" : [7, 1],
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"names" : [
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[ "0", "1", "2", "3", "4", "5", "6" ]
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]
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}
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}
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{
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"projectileName" : "groundfirebomb",
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"physics" : "grenade",
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"bounces" : 0,
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"timeToLive" : 5,
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"image" : "groundfirebomb.png",
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"animationCycle" : 5,
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"lightColor" : [105, 64, 0],
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"frameNumber" : 7,
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"actionOnReap" : [
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{
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"action" : "projectile",
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"type" : "groundfire",
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"angle" : 0,
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"inheritDamageFactor" : 0.5
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},
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{
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"action" : "projectile",
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"type" : "groundfire",
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"angle" : 180,
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"inheritDamageFactor" : 0.5
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}
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],
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"power" : 50,
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"damageType" : "NoDamage",
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"damageKind" : "default",
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"damagePoly" : [ [-6, 0], [-4, -4], [0, -6], [4, -4], [6, 0], [4, 4], [0, 6], [-4, 4] ],
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"emitters" : [ "sparks" ]
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}
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{
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"frameGrid" : {
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"size" : [8, 72],
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"dimensions" : [8, 1],
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"names" : [
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[ "0", "1", "2", "3", "4", "5", "6", "7" ]
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]
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}
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}
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{
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"projectileName" : "groundfireburst",
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"image" : "groundfireburst.png",
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"animationCycle" : 0.2,
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"frameNumber" : 8,
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"speed" : 0,
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"damagePoly" : [ [-4, 0], [4, 0], [0, 40] ],
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"animationLoops" : false,
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"piercing" : true,
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"flippable" : true,
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"damageTeam" : { "type" : "indiscriminate" },
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"damageKind" : "default",
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"lightColor" : [255, 220, 50]
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}
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{
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"frameGrid" : {
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"size" : [32, 8],
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"dimensions" : [2, 1]
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}
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}
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3
assets/devel/projectiles/unsorted/platform/platform.lua
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3
assets/devel/projectiles/unsorted/platform/platform.lua
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function init()
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mcontroller.setRotation(0)
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end
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BIN
assets/devel/projectiles/unsorted/platform/platform.png
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BIN
assets/devel/projectiles/unsorted/platform/platform.png
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{
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"projectileName" : "platform",
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"image" : "platform.png",
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"animationCycle" : 0.25,
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"physics" : "illusion",
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"frameNumber" : 2,
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"pointLight" : false,
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"speed" : 10,
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"power" : 0.0,
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"bounces" : -1,
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"timeToLive" : 10,
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"orientationLocked" : true,
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"physicsCollisions" : {
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"platform" : {
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"collision" : [
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[-2, -0.5],
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[2, -0.5],
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[2, 0.5],
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[-2, 0.5]
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],
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"collisionKind" : "platform"
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}
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},
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"scripts" : [ "platform.lua" ],
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"scriptDelta" : 0,
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"damageTeam" : { "type" : "ghostly" },
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"clientEntityMode" : "ClientSlaveOnly"
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}
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10
assets/devel/projectiles/unsorted/railblade/railblade.frames
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10
assets/devel/projectiles/unsorted/railblade/railblade.frames
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{
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"frameGrid" : {
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"size" : [17, 17],
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"dimensions" : [3, 1],
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"names" : [
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[ "0", "1", "2" ]
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]
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}
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}
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17
assets/devel/projectiles/unsorted/railblade/railblade.lua
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17
assets/devel/projectiles/unsorted/railblade/railblade.lua
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require "/scripts/rails.lua"
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function init()
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local railConfig = config.getParameter("railConfig", {})
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railConfig.speed = config.getParameter("speed")
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self.railRider = Rails.createRider(railConfig)
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self.railRider:init()
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end
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function update(dt)
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self.railRider:update(dt)
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end
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function uninit()
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self.railRider:uninit()
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end
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BIN
assets/devel/projectiles/unsorted/railblade/railblade.png
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BIN
assets/devel/projectiles/unsorted/railblade/railblade.png
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{
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"projectileName" : "railblade",
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"image" : "railblade.png",
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"physics" : "grenade",
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"animationCycle" : 0.2,
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"frameNumber" : 3,
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"pointLight" : false,
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"speed" : 30,
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"power" : 10.0,
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"damagePoly" : [[-8, 4], [-4, 8], [4, 8], [8, 4], [8, -4], [4, -8], [-4, -8], [-8, -4]],
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"bounces" : 0,
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"piercing" : true,
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"timeToLive" : 10,
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"orientationLocked" : true,
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"scripts" : [ "railblade.lua" ],
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"scriptDelta" : 2,
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"clientEntityMode" : "ClientSlaveOnly"
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}
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{
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"frameGrid" : {
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"size" : [32, 8],
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"dimensions" : [2, 1]
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}
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}
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require "/scripts/rails.lua"
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function init()
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mcontroller.setRotation(0)
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local railConfig = config.getParameter("railConfig", {})
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railConfig.speed = config.getParameter("speed")
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self.railRider = Rails.createRider(railConfig)
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self.railRider:init()
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end
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function update(dt)
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self.railRider:update(dt)
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if self.railRider:onRail() then
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projectile.setTimeToLive(5)
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end
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end
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function uninit()
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self.railRider:uninit()
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end
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BIN
assets/devel/projectiles/unsorted/railplatform/railplatform.png
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BIN
assets/devel/projectiles/unsorted/railplatform/railplatform.png
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{
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"projectileName" : "railplatform",
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"image" : "railplatform.png",
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"animationCycle" : 0.25,
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"physics" : "grenade",
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"frameNumber" : 2,
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"pointLight" : false,
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"speed" : 20,
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"power" : 0.0,
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"bounces" : 0,
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"timeToLive" : 10,
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"actionOnReap" : [
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{
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"action" : "config",
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"file" : "/projectiles/explosions/smallregularexplosion/smallregularexplosion.config"
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}
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],
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"orientationLocked" : true,
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"physicsCollisions" : {
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"platform" : {
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"collision" : [
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[-2, -0.5],
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[2, -0.5],
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[2, 0.5],
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[-2, 0.5]
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],
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"collisionKind" : "platform"
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}
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},
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"scripts" : [ "railplatform.lua" ],
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"scriptDelta" : 2,
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"damageTeam" : { "type" : "ghostly" },
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"clientEntityMode" : "ClientSlaveOnly"
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}
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