This commit is contained in:
Aria 2025-03-21 22:23:30 +11:00
commit 9c94d113d3
Signed by untrusted user who does not match committer: aria
GPG key ID: 19AB7AA462B8AB3B
10260 changed files with 1237388 additions and 0 deletions

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{
"itemName" : "arcsword",
"price" : 1200,
"level" : 4,
"maxStack" : 1,
"rarity" : "Rare",
"description" : "A ridiculous sword that won't likely make it into the game.",
"shortdescription" : "Arcsword",
"tooltipKind" : "sword",
"category" : "broadsword",
"twoHanded" : true,
"itemTags" : ["weapon","melee","broadsword"],
"inventoryIcon" : "arcsword.png",
"animation" : "/items/active/weapons/melee/broadsword/combobroadsword.animation",
"animationParts" : {
"handle" : "",
"blade" : "arcsword.png"
},
"animationCustom" : {
"animatedParts" : { "parts" : { "blade" : { "properties" : {
"arc1start" : [-0.0625, -0.75],
"arc1end" : [-0.0625, 2.75],
"arc2start" : [-1.0, -1.25],
"arc2end" : [-0.5, 2.75],
"arc3start" : [0.875, -1.25],
"arc3end" : [0.5, 2.75]
}}}},
"sounds" : {
"fire" : [ "/sfx/melee/swing_broadsword_electric1.ogg", "/sfx/melee/swing_broadsword_electric2.ogg", "/sfx/melee/swing_broadsword_electric3.ogg" ],
"fire2" : [ "/sfx/melee/swing_shortsword_electric1.ogg", "/sfx/melee/swing_shortsword_electric2.ogg", "/sfx/melee/swing_shortsword_electric3.ogg" ],
"fire3" : [ "/sfx/melee/swing_spear_electric1.ogg", "/sfx/melee/swing_spear_electric2.ogg", "/sfx/melee/swing_spear_electric3.ogg" ]
}
},
"animationScripts" : ["/items/active/effects/lightning.lua"],
"scriptedAnimationParameters" : {
"lightning" : [
// {
// "partStartPosition" : ["blade", "arc1start"],
// "partEndPosition" : ["blade", "arc1end"],
// "color" : [230, 220, 255, 230],
// "displacement" : 0.25,
// "minDisplacement" : 0.0625,
// "forks" : 0,
// // "forkAngleRange" : 0.45,
// "width" : 1
// },
{
"partStartPosition" : ["blade", "arc2start"],
"partEndPosition" : ["blade", "arc2end"],
"color" : [230, 220, 255, 230],
"displacement" : 0.25,
"minDisplacement" : 0.0625,
"forks" : 0,
// "forkAngleRange" : 0.45,
"width" : 1
},
{
"partStartPosition" : ["blade", "arc3start"],
"partEndPosition" : ["blade", "arc3end"],
"color" : [230, 220, 255, 230],
"displacement" : 0.25,
"minDisplacement" : 0.0625,
"forks" : 0,
// "forkAngleRange" : 0.45,
"width" : 1
}
]
},
"scripts" : ["/items/active/weapons/melee/meleeweapon.lua"],
"elementalType" : "electric",
"primaryAbilityType" : "broadswordcombo",
"primaryAbility" : {
"damageConfig" : {
"damageSourceKind" : "electricbroadsword",
"statusEffects" : ["electrified"]
},
"fireTime" : 1.0,
"baseDps" : 11.5
},
"altAbilityType" : "travelingslash",
"builder" : "/items/buildscripts/buildunrandweapon.lua"
}

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{
"itemName" : "smashhammer",
"level" : 1,
"maxStack" : 1,
"rarity" : "legendary",
"description" : "For developer use only",
"shortdescription" : "Smash Hammer",
"tooltipKind" : "sword",
"weaponType" : "Hammer",
"twoHanded" : true,
"itemTags" : ["weapon"],
"inventoryIcon" : "smashhammericon.png",
"animation" : "smashhammer.animation",
"scripts" : ["smashhammer.lua"]
}

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{
"animatedParts" : {
"stateTypes" : {
"hammer" : {
"default" : "smashing",
"states" : {
"smashing" : {
"properties" : {
"persistentSound" : "hammertune.ogg"
}
}
}
}
},
"parts" : {
"hammer" : {
"properties" : {
"centered" : true,
"image" : "smashhammer.png",
"offset" : [2, 0],
"damageArea" : [[0.25, -1.0], [1.625, -1.0], [1.625, 1.0], [0.25, 1.0]]
}
}
}
}
}

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function init()
self.rotation = 0
self.rotationRate = 20.0
self.rotationRange = {-0.4, math.pi + 0.2}
end
function update(dt, fireMode, shiftHeld)
self.rotation = self.rotation + self.rotationRate * dt
if self.rotation < self.rotationRange[1] or self.rotation > self.rotationRange[2] then
self.rotationRate = -self.rotationRate
self.rotation = self.rotation + self.rotationRate * dt * 2
end
local damageArea = animator.partPoly("hammer", "damageArea")
if damageArea then
activeItem.setDamageSources({{
poly = damageArea,
damage = 50,
sourceEntity = activeItem.ownerEntityId(),
team = activeItem.ownerTeam(),
knockback = 50,
rayCheck = true
}})
end
activeItem.setArmAngle(self.rotation)
activeItem.setFacingDirection(table.pack(activeItem.aimAngleAndDirection(-1, activeItem.ownerAimPosition()))[2])
end

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